AI Insights · Timothy · October 2021
Top 5 Sengoku Games on Android in the Middle East Q3 2021
In Q3 2021, the top Sengoku-themed games on Android in the Middle East showed varying trends in downloads and revenue. Detailed insights reveal fluctuating performance across the board.
In Q3 2021, the top Sengoku-themed games on Android in the Middle East exhibited diverse trends in terms of downloads, revenue, and active users. Here's a detailed look at the performance of the top 5 games in this category.
Sengoku Fubu from BEKKO GAMES saw fluctuating weekly revenue throughout the quarter. The revenue started at $147 in the first week of July, experienced a dip to $22 by the end of July, and then peaked at $187 in early August. The downloads for this game were minimal, with sporadic spikes, such as 5 downloads in early August and another 5 in late September.
成り上がり 華と武の戦国 by Yoozoo (Singapore) Pte. Ltd had a modest revenue increase towards the end of Q3. After a period of no revenue, it recorded $13 in early September and slightly increased to $17 the following week. Downloads were also limited, with a peak of 6 downloads in mid-July.
Ninja Village from Kairosoft had a relatively stable download rate early in the quarter, with weekly downloads hovering around 7 to 12. However, this number dropped significantly in September, reaching as low as 2. Revenue was inconsistent, peaking at $14 at the start of the quarter and fluctuating between $6 and $11 towards the end.
関ヶ原演義:人気戦国育成カードバトルゲームRPG by Appirits Inc. showed very low revenue, generally maintaining a rate of $1 to $2 per week, with several weeks showing no revenue at all. Downloads were non-existent throughout the quarter.
国盗り合戦-戦国x位置ゲーム!電車や旅行で全国制覇を目指せ! from Mynet Games Inc. did not record any revenue or downloads during the entire quarter.
These insights are based on data from Sensor Tower, where more detailed analytics and trends can be explored.